

As Fettel, the player cannot use any conventional weapons by default however, they can use Fettel's psychic powers and telekinesis to suspend and throw objects, possess enemy soldiers, crush suspended enemies, and more. Unlike most characters, the player can use the Point Man's slow motion ability to slow down time, allowing the player to shoot targets with accuracy.

As the Point Man, the player can use weapons, throw grenades, etc. In the Campaign, the player controls either the Point Man or Paxton Fettel. In cooperative and multiplayer modes, the player enters a "Final Stand" on their death, which lets teammates try to revive the downed player. When the screen fills, the character dies. Damage displays as a red vignette overlay. The series' cover system uses a "peeking" rather than a "tilting" mechanic, wherein players peer and fire around the edges of their cover.

The player can carry two weapons at a time, and replenish ammo picked up from dead soldiers and weapon crates. Players control their characters from a first-person perspective.
